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Export Formats

MeshRoom supports a variety of export formats grouped by asset type. Choose the format that best fits your target platform.

3D Model Formats

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Textured 3D meshes can be exported in multiple industry-standard formats.

GLB

.glb

Binary glTF format with embedded textures and materials.

Best for: Web viewers, AR/VR, game engines
Typical size: 2-8 MB

OBJ

.obj

Wavefront OBJ with separate MTL material file.

Best for: Legacy 3D tools, Blender, Maya
Typical size: 3-12 MB

STL

.stl

Stereolithography format, geometry only.

Best for: 3D printing workflows
Typical size: 1-5 MB

USDZ

.usdz

Apple's AR format with materials and textures.

Best for: iOS AR Quick Look, macOS Preview
Typical size: 2-10 MB

Animation Formats

Sprite sheets can be exported as static or animated image formats.

PNG

.png

Static sprite sheet with all frames in a single image.

Best for: Game engines that handle frame slicing
Typical size: 50-200 KB

GIF

.gif

Animated image, widely supported but limited to 256 colors.

Best for: Previews, social media, chat
Typical size: 100-500 KB

APNG

.apng

Animated PNG with full-color and alpha transparency.

Best for: High-quality web animations
Typical size: 150-400 KB

WebP

.webp

Modern animated format with superior compression.

Best for: Web apps, smaller file size
Typical size: 80-250 KB

ASCII Art Formats

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ASCII art can be exported as plain text or rendered images.

TXT

.txt

Plain text with frames separated by delimiters. Easy to parse and render.

Best for: Terminal apps, custom renderers
Typical size: 1-10 KB

PNG

.png

Rendered image of the ASCII art with monospace font on dark background.

Best for: Social sharing, documentation
Typical size: 20-80 KB